By day 4 of the campaign he had over 16,000 backers, nearly all of them in for at least $95. This time Isaac placed the goal at $300,000. He finished the campaign with over five times that funding goal, and after the orders were closed, demand on the retail and secondary markets far exceeded the supply.Ī second printing was announced in April of 2017, and at that point I knew I had to back the game. When Isaac Childres of Cephalofair Games first launched Gloomhaven’s first printing in September of 2015 on Kickstarter, he went in seeking $70,000. The community response to this game has consistently been incredibly positive. There is a board showing a map of the city of Gloomhaven and a chunk of the continent surrounding it, and a sheet of stickers to add to the expanding range of known locations on it. ![]() There are envelopes with secret content to be opened at various stages of the game. There is a book with 95 playable campaigns. There are at least 1,500 different cards covering a range of purposes - player actions, attack modifiers, monster stats and actions, equipment and other treasures, randomized events, randomized side-quests, and more. There are 17 little paperboard boxes for different unlockable character classes, each with sculpted plastic miniatures and over two dozen cards, markers, and other pieces of paraphernalia. There are 18 sheets of 11″ x 17″ heavy chipboard punchboards, including literally hundreds of map tiles, monster standees, tokens, and markers. The box measures around 17″ x 12″ x 18″ and weighs 20 pounds. Gloomhaven is a tactical “campaign” style adventure game with deep roots in narrative exploration of a city and its surrounding world. Source: Gloomhaven Kickstarter campaign, Cephalofair Games. The rules for these games might still require dozens of pages (if not more) to explain. Then there are games where the gameplay can be entirely open-ended, but also less strategically complex in their play than chess. A child can learn the complete rules of chess in a matter of hours, but the study of the game’s strategy can consume a lifetime. The depth of Chess’s strategy however is a subject that has been the subject of tens of thousands of books and articles over the course of more than 1,000 years of play. These can all reasonably fits onto a single sheet of standard 8.5″ x 11″ paper, using both sides. ![]() Chess also includes a short list of additional rules for various game situations and movement exceptions, but in total, chess can accurately be explained in fewer than 1,500 English words and only a handful of simple diagrams. The rules for chess though are elegantly short they account purely for the game’s setup and the rules for moving the various kinds of pieces.
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