![]() Someone once told me that if any shooter is to succeed, it has to make players feel like they’re actually in a gunfight. Their performances bring the Radio Man and Konrad to life and give them distinct personalities that often steal the spotlight. Busey and Boxlietner put in a Hollywood-worthy performance portraying the game’s main antagonists. You can hear and feel the tension of Delta squad as they fight amongst each other in the later parts of the game. Meanwhile, Juke Busey (Radio Man), Bruce Boxleitner (Konrad), Christopher Reid (Adams), and Omid Abtahi (Lugo) do outstanding jobs of bringing their characters to life. Industry veteran, Nolan North, takes on the role of Walker. Spec Ops: The Line sports a great cast of voice actors. This couldn’t have happened without convincing performances. By the end, they appear as life-less husks that had their humanity sucked away. But, as the game progresses and the death and destruction brought by the hands of Delta squad slowly begin to disfigure Walker and co.’s faces. He begins the game looking like any generic soldier found in countless games. Slowly, but surely, it becomes visibly clear that Walker pays a heavy toll and it’s reflected on his appearance. They’re shocked by what the 33 rd have done in post-apocalyptic Dubai and how they fought them back. Adams and Lugo begin second-guessing Walker’s orders. Without spoiling too much of Spec Ops: The Line’s story, as players progress through the game’s 15 chapters (roughly 7-8 hours game length), it’s clear that events weigh heavily on Delta squad. This is where the game transforms from a corny 90’s action movie into Mary Shelly’s Frankenstein. Post-Traumatic Stress Disorder, use of controversial munitions like white phosphorus, and self-doubt whether you’re the hero or war criminal are some of the themes that Spec Ops: The Line throws at the player throughout the course of the story. ![]() Unexpectedly, the game tackles serious subject matters beyond the typical video games tropes. Because slowly, I saw Spec Ops’ onion layers being pulled one by one and becoming something entirely different from that initial cringy first impression. In fact, I felt the story was cheesy and could have stopped right then and there. Like I said before, Spec Ops: The Line doesn’t come off with a good first impression. See More: Swimsanity Review – Co-operative Blasting They’re sent to see what happened the 33 rd and evacuate any survivors. Alongside him, First Lieutenant Alphonso Adams, and Staff Sergeant John Lugo make up the rest of Delta squad. The squad is led by Captain Martin Walker. This is where Delta squad (so original I know) comes into the picture. However, weeks pass by without a word from the battalion. The US military dispatches the 33 rd infantry battalion to help those afflicted by this freak catastrophe. ![]() The city becomes enveloped in a sea of sand, while its majestic skyline still pierces the heavens. It made me want to cry, similar to when you cut onions.Ī sandstorm absolutely wrecks the desert metropolis that is Dubai. In fact, I felt the premise was kind of lame. Spec Ops: The Line‘s story doesn’t give a great first impression. Each layer can be peeled and, naturally, moves you closer to the center. ![]() I have to say when it comes to the story, Spec Ops: The Line reminds me a lot of an onion. This is why the Lords of Gaming decided to review the 2012’s Spec Ops: The Line and give it the proper attention it deserves. Unfortunately, some of these great games slip through the cracks and did not receive the attention they deserve. They truly stand out from the rest of the pack. Some of these games such as the original Uncharted trilogy, Halo 3, and Super Mario Galaxy went on to define the generation. The latest game in the series Spec Ops: The Line, was highly acclaimed for its narrative, based off the novel Heart of Darkness.The seventh generation of consoles (PS3/Xbox 360/Wii) saw some truly spectacular releases throughout its life cycle. The first two games were well received and the PlayStation and Dreamcast sequels (developed by Runecraft) were more of a budget priced shooter experience, giving them lower review scores. The Spec Ops franchise was intended to introduce a realistic first/third-person shooter experience and immerse the player in a two-man team gameplay. Other developers and publishers have since been brought in for spin-off titles and sequels. The same goes for publishers: initially the games were published by Ripcord Games, and later by Take-Two Interactive. The first few titles in the series were developed by Zombie Studios, and later titles by Runecraft Ltd. The games have primarily been launched on the PC, PlayStation, and Dreamcast systems. Spec Ops is an ongoing military video game franchise, created by Zombie Studios executives.
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